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;ELC
;;; Compiled by mockbuild@buildfarm06-new.corp.cloudlinux.com on Fri Oct 11 10:06:12 2024
;;; from file /builddir/build/BUILD/emacs-24.3/lisp/color.el
;;; in Emacs version 24.3.1
;;; with all optimizations.

;;; This file contains utf-8 non-ASCII characters,
;;; and so cannot be loaded into Emacs 22 or earlier.
(and (boundp 'emacs-version)
     (< (aref emacs-version (1- (length emacs-version))) ?A)
     (string-lessp emacs-version "23")
     (error "`%s' was compiled for Emacs 23 or later" #$))

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


(byte-code "\300\301!\204\302\303\304!\305_!\210\300\207" [boundp float-pi (lambda (#1=#:def-tmp-var) (defconst float-pi #1# "The value of Pi (3.1415926...).")) atan 1 4] 3)
#@478 Convert COLOR string to a list of normalized RGB components.
COLOR should be a color name (e.g. "white") or an RGB triplet
string (e.g. "#ff12ec").

Normally the return value is a list of three floating-point
numbers, (RED GREEN BLUE), each between 0.0 and 1.0 inclusive.

Optional argument FRAME specifies the frame where the color is to be
displayed.  If FRAME is omitted or nil, use the selected frame.
If FRAME cannot display COLOR, return nil.

(fn COLOR &optional FRAME)
(defalias 'color-name-to-rgb #[513 "\300\301\302!@!\303\304\305\306\307\310!\311\"\312\313%\301\"\"\207" [float color-values "#ffffff" mapcar make-byte-code 257 "\211\300\245\207" vconcat vector [] 3 "\n\n(fn X)"] 10 (#$ . 725)])
#@151 Return hexadecimal notation for the color RED GREEN BLUE.
RED, GREEN, and BLUE should be numbers between 0.0 and 1.0, inclusive.

(fn RED GREEN BLUE)
(defalias 'color-rgb-to-hex #[771 "\300\301\302_\302_\302_$\207" [format "#%02x%02x%02x" 255] 9 (#$ . 1443)])
#@200 Return the color that is the complement of COLOR-NAME.
COLOR-NAME should be a string naming a color (e.g. "white"), or
a string specifying a color's RGB components (e.g. "#ff12ec").

(fn COLOR-NAME)
(defalias 'color-complement #[257 "\301!\302@Z\303\211A@)Z\304AA@ZE\207" [x color-name-to-rgb 1.0 1.0 1.0] 7 (#$ . 1713)])
#@235 Return a list with STEP-NUMBER colors from START to STOP.
The color list builds a color gradient starting at color START to
color STOP.  It does not include the START and STOP color in the
resulting list.

(fn START STOP STEP-NUMBER)
(defalias 'color-gradient #[771 "@A@\3008@ZT\245A@ZT\245\3008ZT\245\301\302\211W\203Q\211	\\\211\262	\\\211\262	\\\211\262EB\262\210\211T\262\202%\266\211\237\207" [2 nil 0] 17 (#$ . 2047)])
#@84 Compute hue from V1 and V2 H.
Used internally by `color-hsl-to-rgb'.

(fn V1 V2 H)
(defalias 'color-hue-to-rgb #[771 "\211\300W\203\301Z\302#\\\207\211\303W\203\207\211\304W\203*\301Z\305Z\306#\\\207\207" [0.16666666666666666 * 6.0 0.5 0.6666666666666666 0.6666666666666666 6.0] 8 (#$ . 2513)])
#@233 Convert hue, saturation and luminance to their RGB representation.
H, S, and L should each be numbers between 0.0 and 1.0, inclusive.
Return a list (RED GREEN BLUE), where each element is between 0.0 and 1.0,
inclusive.

(fn H S L)
(defalias 'color-hsl-to-rgb #[771 "\300U\203\211\211E\207\211\301X\203\211\302\\_\202 \211\\_Z\303_Z\304\305\306\\\307\"#\304#\304\305\n\310Z\307\"#E\207" [0.0 0.5 1.0 2.0 color-hue-to-rgb mod 0.3333333333333333 1 0.3333333333333333] 13 (#$ . 2830)])
#@86 Return the color that is the complement of COLOR, in hexadecimal format.

(fn COLOR)
(defalias 'color-complement-hex #[257 "\300\301\302!\"\207" [apply color-rgb-to-hex color-complement] 5 (#$ . 3343)])
#@264 Convert RGB color components to HSV.
RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
inclusive.  Return a list (HUE SATURATION VALUE), where HUE is
in radians and both SATURATION and VALUE are between 0.0 and 1.0,
inclusive.

(fn RED GREEN BLUE)
(defalias 'color-rgb-to-hsv #[771 "\301!\301!\301!]]^^Z\302W\203\"\303\304\305E\202\254\306U\2036U\2036\307\202\225U\203OY\203OZZ\245\310_\202\225U\203lW\203l\311ZZ\245\310_\\\202\225U\203\202\312ZZ\245\310_\\\202\225U\205\225\313ZZ\245\310_\\\314#\311\245\307U\203\243\307\202\250\315\245Z\316\245E\207" [float-pi float 1e-08 0.0 0.0 0.0 * 0 60 360 120 240 2 1 255.0] 14 (#$ . 3554)])
#@243 Convert RGB colors to their HSL representation.
RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
inclusive.  Return a list (HUE SATURATION LUMINANCE), where
each element is between 0.0 and 1.0, inclusive.

(fn RED GREEN BLUE)
(defalias 'color-rgb-to-hsl #[771 "]]^^Z\\\300\245\301U\203\"\302\303E\202~\211\304X\2030\\\245\2029\305\306#\245Z\245Z\245Z\245\307	U\203[Z\202s\n	U\203l\310\311[#\202s\310\312[#\313\245\314\"\211E\266\205\207" [2.0 0 0.0 0.0 0.5 - 2.0 mod + 2.0 4.0 6.0 1.0] 19 (#$ . 4284)])
#@152 Convert RED GREEN BLUE colors from the sRGB color space to CIE XYZ.
RED, GREEN and BLUE should be between 0.0 and 1.0, inclusive.

(fn RED GREEN BLUE)
(defalias 'color-srgb-to-xyz #[771 "\300X\203\f\301\245\202\302\303\\\304\245\305\"\306X\203 \307\245\202(\302\310\\\311\245\312\"\313X\2034\314\245\202<\302\315\\\316\245\317\"\320\321_\322_\323_#\320\324_\325_\326_#\320\327_\330_\331_#E\207" [0.04045 12.95 expt 0.055 1.055 2.4 0.04045 12.95 0.055 1.055 2.4 0.04045 12.95 0.055 1.055 2.4 + 0.4124564 0.3575761 0.1804375 0.21266729 0.7151522 0.072175 0.0193339 0.119192 0.9503041] 13 (#$ . 4869)])
#@59 Convert CIE X Y Z colors to sRGB color space.

(fn X Y Z)
(defalias 'color-xyz-to-srgb #[771 "\300\301_\302_\303_#\300\304_\305_\306_#\300\307_\310_\311_#\312X\2030\313_\2028\314\315\316\"_\317Z\320X\203D\321_\202L\322\315\323\"_\324Z\325X\203X\326_\202`\327\315\330\"_\331ZE\207" [+ 3.2404542 -1.5371385 -0.4985314 -0.969266 1.8760108 0.041556 0.0556434 -0.2040259 1.0572252 0.0031308 12.92 1.055 expt 0.4166666666666667 0.055 0.0031308 12.92 1.055 0.4166666666666667 0.055 0.0031308 12.92 1.055 0.4166666666666667 0.055] 12 (#$ . 5503)])
#@29 D65 white point in CIE XYZ.
(defconst color-d65-xyz '(0.950455 1.0 1.088753) (#$ . 6076))
(defconst color-cie-ε 0.008856451679035631)
(defconst color-cie-κ 903.2962962962963)
#@173 Convert CIE XYZ to CIE L*a*b*.
WHITE-POINT specifies the (X Y Z) white point for the
conversion.  If omitted or nil, use `color-d65-xyz'.

(fn X Y Z &optional WHITE-POINT)
(defalias 'color-xyz-to-lab #[1027 "\211\206\211@A\211@A\211@A
\245
\245
\245	V\203.\303\304\"\2025\n_\305\\\306\245	V\203B\303\307\"\202I\n_\305\\\310\245	V\203V\303\311\"\202]\n_\305\\\312\245\313_\305ZZ\314_Z\315_E\266\206\266\203\207" [color-d65-xyz color-cie-ε color-cie-κ expt 0.3333333333333333 16 116.0 0.3333333333333333 116.0 0.3333333333333333 116.0 116 500 200] 24 (#$ . 6260)])
#@173 Convert CIE L*a*b* to CIE XYZ.
WHITE-POINT specifies the (X Y Z) white point for the
conversion.  If omitted or nil, use `color-d65-xyz'.

(fn L A B &optional WHITE-POINT)
(defalias 'color-lab-to-xyz #[1027 "\211\206\211@A\211@A\211@A
\303\\\304\245\211
\305\245Z\306\245\\\307\310\"	V\2037\307\311\"\202>\211\312_\303Z\n\245\n	_V\203S\307\303\\\313\245\314\"\202W\n\245\307\315\"	V\203g\307\316\"\202n\312_\303Z\n\245_	__E\266\206\266\203\207" [color-d65-xyz color-cie-ε color-cie-κ 16 116.0 200.0 500.0 expt 3.0 3.0 116 116.0 3.0 3 3.0] 24 (#$ . 6868)])
#@49 Convert RGB to CIE L*a*b*.

(fn RED GREEN BLUE)
(defalias 'color-srgb-to-lab #[771 "\300\301\302#\"\207" [apply color-xyz-to-lab color-srgb-to-xyz] 9 (#$ . 7472)])
#@40 Convert CIE L*a*b* to RGB.

(fn L A B)
(defalias 'color-lab-to-srgb #[771 "\300\301\302#\"\207" [apply color-xyz-to-srgb color-lab-to-xyz] 9 (#$ . 7645)])
#@216 Return the CIEDE2000 color distance between COLOR1 and COLOR2.
Both COLOR1 and COLOR2 should be in CIE L*a*b* format, as
returned by `color-srgb-to-lab' or `color-xyz-to-lab'.

(fn COLOR1 COLOR2 &optional KL KC KH)
(defalias 'color-cie-de2000 #[1282 "@A\211@A\211@A\f@
A\211@A\211@A\206(\301\206.\301\2064\301\302\303\304\"\303\305\"\\!\302\303\306\"\303	\307\"\\!\\\310\245\311\301\302\303\312\"\303\313\"\303\314\315\"\\\245!Z_\211T_T\n_\302\303\316\"\303\317\"\\!\302\303\320\"\303\321\"\\!\322U\203\232\322U\203\232\322\202\260\323\"\211\322W\203\255\211\324_\\\202\256\211\262\322U\203\301\322U\203\301\322\202\327\323\"\211\322W\203\324\211\324_\\\202\325\211\262
ZZ_\322U\203\353\322\202\325Z!X\203\373Z\202ZV\203
Z\324_Z\202Z[W\205Z\324_\\\326\302_!\327\330\245!\324#\\\331\245\\\332\245		_\322U\203L\\\202\223\325Z!X\203b\\\333\245\202\223\\\324_W\203|\334\324_#\335\245\202\223\\\324_Y\205\223\334\336_#\337\245\334\301\340\341\342Z!_[\343\341\324_!_\344\341\345_\346\\!_\347\341\350_\351Z!_[%\352\353\303\354Z\355\245\356\"[!_\302\303\357\"\303\360\"\303\361\362\"\\\245!\324_\363\303\364Z\365\"_\302\366\303	\364Z\367\"\\!\245T\370_T\326\371#T\327\324_!_[\302\334\303_\245\372\"\303_\245\373\"\303_\245\374\"\326\n\"_\245\n\"_\245#$!\266\233\266\203\266\206\266\203\207" [float-pi 1 sqrt expt 2.0 2.0 2.0 2.0 2.0 0.5 7.0 7.0 25 7.0 2.0 2.0 2.0 2.0 0 atan 2 abs * sin 2.0 2.0 2.0 2.0 + 2.0 -2 2.0 0.17 cos 0.5235987755982988 0.24 0.32 3 0.10471975511965978 0.2 4 1.0995574287564276 0.5235987755982988 exp 4.799655442984406 0.4363323129985824 2.0 7.0 7.0 25.0 7.0 0.015 50 2.0 20 2.0 0.045 0.015 2.0 2.0 2.0] 61 (#$ . 7810)])
#@72 Make sure VALUE is a number between 0.0 and 1.0 inclusive.

(fn VALUE)
(defalias 'color-clamp #[257 "\300\301]^\207" [1.0 0.0] 4 (#$ . 9662)])
#@253 Make a color more saturated by a specified amount.
Given a color defined in terms of hue, saturation, and luminance
(arguments H, S, and L), return a color that is PERCENT more
saturated.  Returns a list (HUE SATURATION LUMINANCE).

(fn H S L PERCENT)
(defalias 'color-saturate-hsl #[1028 "\300\301\245\\!E\207" [color-clamp 100.0] 9 (#$ . 9813)])
#@108 Make a color with a specified NAME more saturated by PERCENT.
See `color-saturate-hsl'.

(fn NAME PERCENT)
(defalias 'color-saturate-name #[514 "\300\301\300\302\300\303\304\300\305\306!\"C\"\"\"\"\207" [apply color-rgb-to-hex color-hsl-to-rgb color-saturate-hsl append color-rgb-to-hsl color-name-to-rgb] 13 (#$ . 10172)])
#@253 Make a color less saturated by a specified amount.
Given a color defined in terms of hue, saturation, and luminance
(arguments H, S, and L), return a color that is PERCENT less
saturated.  Returns a list (HUE SATURATION LUMINANCE).

(fn H S L PERCENT)
(defalias 'color-desaturate-hsl #[1028 "\300[$\207" [color-saturate-hsl] 9 (#$ . 10507)])
#@110 Make a color with a specified NAME less saturated by PERCENT.
See `color-desaturate-hsl'.

(fn NAME PERCENT)
(defalias 'color-desaturate-name #[514 "\300[\"\207" [color-saturate-name] 5 (#$ . 10860)])
#@238 Make a color lighter by a specified amount.
Given a color defined in terms of hue, saturation, and luminance
(arguments H, S, and L), return a color that is PERCENT lighter.
Returns a list (HUE SATURATION LUMINANCE).

(fn H S L PERCENT)
(defalias 'color-lighten-hsl #[1028 "\300\301\245\\!E\207" [color-clamp 100.0] 10 (#$ . 11070)])
#@100 Make a color with a specified NAME lighter by PERCENT.
See `color-lighten-hsl'.

(fn NAME PERCENT)
(defalias 'color-lighten-name #[514 "\300\301\300\302\300\303\304\300\305\306!\"C\"\"\"\"\207" [apply color-rgb-to-hex color-hsl-to-rgb color-lighten-hsl append color-rgb-to-hsl color-name-to-rgb] 13 (#$ . 11415)])
#@236 Make a color darker by a specified amount.
Given a color defined in terms of hue, saturation, and luminance
(arguments H, S, and L), return a color that is PERCENT darker.
Returns a list (HUE SATURATION LUMINANCE).

(fn H S L PERCENT)
(defalias 'color-darken-hsl #[1028 "\300[$\207" [color-lighten-hsl] 9 (#$ . 11740)])
#@98 Make a color with a specified NAME darker by PERCENT.
See `color-darken-hsl'.

(fn NAME PERCENT)
(defalias 'color-darken-name #[514 "\300[\"\207" [color-lighten-name] 5 (#$ . 12070)])
(provide 'color)

bypass 1.0, Devloped By El Moujahidin (the source has been moved and devloped)
Email: contact@elmoujehidin.net